Client/Server Networks and Connectivity
Client/Server Networks and Connectivity is a two day seminar which explains the components of enterprise client/server networks from the ground up. Today's client/server systems place unprecedented demands on the network infrastructure. In client/server, the network is the application, and, without a keen understanding of network components, developers and support staff are working without the necessary tools. Workshop examples will be used throughout the seminar to reinforce the concepts and topics covered.
This seminar will look at what organizations are doing today to provide more homogeneous environments and reduce integration problems. One of the many mysteries of network deployment is the understanding of the many API's available to the network developer. Primarily, the seminar will look at what Inter-Process Communication (IPC) is and the strengths and weaknesses of APIs. What ramifications do APPC and Sockets have on the application developer and the network? What about the ever prevalent NETBIOS and the ramifications it has on "routed" networks today?
Client/Server Networks and Connectivity is a requirement for any individual who must understand the technology behind networks today, the importance it has on client/server application development, and the need for organizations to stay competitive.
WHO SHOULD ATTEND
This course is for any individual who desires a solid understanding of the fundamentals of network technology as it is used in today's enterprise-wide client/server environments.
A familiarity with basic client/server terminology and concepts is assumed. For more information, refer to the Introduction to Client/Server Computing seminar outline.
1. Understanding Client/Server Networks
A. Importance of the OSI model as an interoperability standard
B. The 7 Layer Model Reviewed
C. Network Components: Media Access Control
D. Physical Topologies: Logical, Physical and Star
E. Standard Access Layers: Ethernet, Token Ring and Arcnet
2. Bridges, Routers & Switches: Connecting to the World
A. Packet Definition and Structure
B. Bridges Used to Connect Different Portions of the Organization's INTERNET
C. Bridges which can "learn" to Filter Traffic
D. Advantages and Disadvantages of Bridges
E. Routers: Use and Placement
F. Routers: Routers as Means to Build the Organizations WAN
G. Advantages and Disadvantages of Routers
H. Switching: Effective Uses and Deployment
3. Network Operating Systems
A. Role of the Network Operating System (NOS)
B. TCP/IP: The Industry Standard
C. Heterogeneous NOS Strategies with TCP/IP as the Backbone Protocol
D. Routability and Protocol Selection Issues and Challenges
E. Where does UNIX fit in?
4. New Technology: Advances Towards the Future
A. Asynchronous Transfer Mode (ATM): Strategies for Today and Tomorrow
B. ATM as the WAN service of choice and for high speed LAN needs
C. T1, T3 and Frame Relay: The WAN Workhorse
D. Integrated Services Digital Network (ISDN) and the Virtual Workforce
E. Switch Multi-Megabit Data Services (SMDS) and Frame Relay
F. What is the Global INTERNET and the Role it Plays?
G. How can Routers be Used to Protect the Organization from INTERNET Misuse?
H. The Purpose of Firewalls and their Basic Services
5. Communicating the Application Needs
A. How can we get developers and network staff to communicate better?
B. Network assessment during project scoping
C. Workflow analysis and Rapid Application Development (RAD)
E. Usage Matrices
F. Network CRUD matrix